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June 22, 2012
Sta.sh
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So, I was playing The Binding of Isaac, and thought;
"Hmm, people talk about this as if it were a real game, even though it's just a Flash game!  
I want my games to be real games too..."

And then I realized, neither Steam nor Kongregate require exclusivity for their games.
I could release EBF4 the traditional way, for free on websites, but with microtransactions for bonus content, and also on Steam for a price, but with all content included.

Plus, there's quite a few advantages to having EBF4 on Steam:
  • The game won't need to have any advertisements or branding in it, so interfaces will be a bit less cluttered in general.
  • Since file size won't be a huge issue, I won't have to compress any music or bitmaps.
  • You'll have the option to play full-screen, which you don't have in a browser.

It would also be a convenient chance to sell the soundtrack, and I see a lot of games are doing quite well with that.

Overall, it would be a better experience for the player, but it would clearly be less accessible than a browser version.
So if you have both, then there's no problems! Right...?!

Since it's still on the PC, it wouldn't require much extra work to put it on Steam either. Just a bit of API stuff by the looks of it.
Still, Steam does need to have a look at the game and approve it, but hopefully that shouldn't be a huge issue, since it'll be the best Flash game ever.

There's a few things I might have to be careful with though:
  • I don't know how obviously I can reference other intellectual property, but it'll probably be okay as long as I don't use any specific names. Binding of Isaac copied Zelda's whole dungeon and interface layout, so there's that.
  • I should probably stop stealing sound effects from other games. A lot of the ones I use are free to use, but not all of them. At least I should get rid of the obvious ones.
  • I'll probably have to ask for permission to use anything that others have contributed to the game, including many foes.

But ehhhh, those aren't huge problems. Kongregate already says they're okay with the idea, so this whole thing may well happen.
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:iconduplete:
How much will it be? The same $7,50?
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:iconaznkarson:
Steam? Great idea! However, the price hopefully won't be too much of a problem.
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:iconamz246:
Is EBF4 done? I can't wait t play it.

Suspense...it's killing me... *twitch*
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:iconacebats:
What about the new steam greenlight system? :P
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:iconserrarch287:
The other problem with this is that piracy will now become an issue for you. As soon as those files are accessible through something like steam, it will be right up on thepiratebay. Just like when Motherload (a fun little flash game) had a purchasable version to get more things in-game. It was on thepiratebay in an instant. All I'm saying is, Kongregate is your best bet for publicity, profit, and non-piracy due to just being a flash game on a website. No one wants to sift through the source codes for all that data. Especially on a game this big. But by putting it on steam, it's that much easier for people to steal your game, and all the content you would normally have them pay for.
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:icontraceofhatred:
*TraceofHatred Oct 7, 2012  Hobbyist General Artist
If he has the game for free on Kongregate/Newgrounds anyway, why does it matter if people pirate his game? O_o
He said he was thinking of both (i took it that way at least).
"Overall, it would be a better experience for the player, but it would clearly be less accessible than a browser version.
So if you have both, then there's no problems! Right...?!"

so I feel like either way, he can't lose out. And if he makes more on it being browser? oh well, lesson learned, right?
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:iconkupo707:
But I like piracy.
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:iconchaosdemon2:
Mood: Neutral ~ChaosDemon2 Aug 22, 2012  Student General Artist
Aside from that, you could just ask the guys at Nintendo ect. nicely! xD

It's not as if they are going to flip at one guy/girl using the Tri-Force...

Being serious, EBF will need its own icons, mythos and structure.

This SHOULD make it piracy clean, thus allowing it to be more "public" in that sense of the word.

For the interface, menues, ect.

Super MeatBoy, Castle Crashers AND The Binding of Isaac were all made by guys/gals on Newgrounds and SMB and CC even made it onto the XBLA no problem at all.

I'm quite sceptical about all of this, but i think EBF4 has a chance.

Besides, they are just small references, not carbon copies. **hoping to avoid a court case**
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:iconmoogle707:
I think this- GO FOR IT! ('u')b
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:iconhawktor55:
you mean you want to sell epf4 to people?
and one thing else: whats steam?
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